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We also encountered an Astral Spike, a strange entity from another dimension, appearing as a giant ball made of spikes that is unpredictable like a glitch.

–Elise Favis, Game Informer [1]

Astral Spikes are an enemy type that appears in Control. They are found within the Astral Plane and in the Quarry, with the exception of one Spike which was able to infiltrate the Oldest House, where it was studied and contained within the Astral Exhibition of the Research Sector.

Summary Edit

Astral Spikes are mysterious entities found within the Astral Plane, made up of violently shifting and morphing pieces of the type of black and gold marble found in the Astral Plane. It is unknown if they are sentient or driven by base "programming" similar to that of Altered Items, but they are found to travel slowly towards biological organisms within a certain range, shifting more aggressively as if alarmed or angry. Proximity to unsecured inorganic objects results in them gaining an element of weightlessness, causing them to float towards the Spike only to be knocked away by its unpredictable movements. The danger of the Astral Spike comes not only from the violent trajectory of the Spike's mass, but also from a passive wavelength they emit which causes the disruption of organic and inorganic matter within a certain range, the effect of which becomes magnified as the distance closes. Though the Spike appears to gather mass in the same way that a tornado would, it only "keeps" the shifting marble polyhedrons from the Astral Plane, violently projecting any foreign matter away. The shape of the total volume of the Spike's mass follows no logical pattern or symmetry, but the marble polyhedrons change shape in unison and each assume the same shape simultaneously.

History Edit

Astral Spikes were first observed by Astralnauts, specially trained Bureau agents trained to navigate the Astral Plane and have their brainwaves turned into footage. Though the agents could only enter the Astral Plane through their minds, it was discovered to exist as an actual place, and its inhabitants could get out. One such Astral Spike (then called an Astral Fugue) "hitchhiked" a ride in an agent's head to get into the Bureau. It burst through the agent's head, killing them, and went on a rampage before being contained.

Gallery Edit

See also Edit

Control
Main Pages HomeBeginner's Guide
Control ControlExpansion 1: The FoundationExpansion 2: AWE
Organizations Federal Bureau of Control
Locations Oldest HouseAstral PlaneOceanview MotelExecutive SectorMaintenance SectorResearch SectorContainment SectorFoundationBlack Rock QuarryMold ThresholdAshtray MazeSlidescape-36Ordinary
Characters Jesse FadenDylan FadenZachariah TrenchCasper DarlingEmily PopeSimon ArishAhtiHelen Marshall
Paranatural Phenomena The BoardThe HissAltered ItemObject of PowerAltered World EventThresholdService WeaponPlace of PowerHedronPolarisHedron Resonance AmplifierHotlineFormerSlide ProjectorAstral SpikeMold‑1esseJ
Events Hiss invasionOrdinary AWEBright Falls AWE
Miscellaneous CollectiblesList of Collectibles
Missions Mission 1: Welcome to the Oldest HouseMission 2: Unknown CallerMission 3: Directorial OverrideMission 4: Old Boys' ClubMission 5: ThresholdMission 6: My Brother's KeeperMission 7: The Face of the EnemyMission 8: Finnish TangoMission 9: PolarisMission 10: Take Control
Developers Remedy EntertainmentSam LakeMikael KasurinenThomas Puha
Cast Courtney HopeJames McCaffreyMatthew Porretta
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