Shield is an ability that allows Jesse to protect herself against incoming damage by forming a wall – or "shield" – from debris she telekinetically rips off the environment. The ability is obtained by binding the Object of Power by the name "Home Safe", found at Field Training, just off of Central Maintenance. Shield can be upgraded at a Control Point to increase its durability and energy recharge and add ways to weaponize it (Barrage and Rush).
Ability Tree Nodes[]
Shield[]
Shield Secondary Abilities[]
These are the abilities available in the secondary ability tree for the Shield.
Icon | Name | Description | Prerequisite | Cost |
---|---|---|---|---|
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Shield Barrage | When released, Shield propels debris at nearby enemies | Shield 2 | 3 |
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Shield Barrage 1 | +100% to Shield Barrage damage | Shield Barrage | 2 |
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Shield Rush | While holding Shield, use Evade to rush at enemies and knock them back (requires the Evade ability) | Shield 4 | 4 |
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Shield Rush 1 | +100% to Shield Rush damage | Shield Rush | 2 |
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Shield Energy Recovery | Energy will recover while Shield is active | Shield 6 | 4 |
Achievements and trophies[]
The following achievements and trophies are connected to Shield and its derivative Abilities. While "Volatile Debris" is related to "Shield Barrage", despite its description saying "Burst", the "Rush Job" is only available with the expansion The Foundation and in the game's Ultimate Edition.
Icon | Achievement/trophy | Score | Rank |
---|---|---|---|
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Insular Telekinesis Obtain the Shield Ability
|
15 | Bronze |
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Volatile Debris Kill 10 enemies with the Shield Burst Ability
|
15 | Bronze |
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Rush Job Kill 100 enemies with Shield Rush
|
30 | Silver |